299 points by imtomt 8 hours ago | 43 comments
rdevilla 5 hours ago
Ten years ago, I would have kowtowed to someone elite enough to build something like this.

Today, I just think, "how long would LLMs have taken to write this?"

I mourn the death of a human artform.

wewewedxfgdf 4 hours ago
It's far more exciting than sad.

Got an idea that you'd need assembly language for - now you can do it instead of..... never doing it because it would have been impossible for you in any practical way.

Look to the positive instead of lamenting something that never would have happened.

It's unbelievably exciting that you can now program a computer virtually without the limitation of your ability to hand code it.

tkiolp4 5 minutes ago
You won’t be able to enjoy your free time playing with computers if anthropic et al make you jobless.

The “you” doesn’t necessarily refer to you. Im addressing 90% of the developers out there. We love playing around technology… but I doubt we will be thinking the same once we become unemployable. But here we are, having fun with the tools of companies that want to finish us. How ironic

pocksuppet 52 minutes ago
If you've got an idea that you need assembly language for, you can use a compiler to create that assembly language. It'll probably do a better job than an LLM. Assembly projects are interesting because they're written in assembly, not because they contain assembly.
nzhsbdb 4 hours ago
The result is unimpressive either way -- it's the journey that is exciting for these kinds of projects
wewewedxfgdf 4 hours ago
I understand for some people its the display of human wizardy that matters.

For me it's about making the computer do awesome things - I do not care how I get there I just want it to do whatever I can conjure in my head.

Thanemate 3 hours ago
As much as I enjoy the novelty of asking anime pictures from chatGPT I do not, for a single moment, consider myself a doer of anime pictures.

And a fair aside, the result will be "good enough" approximation of what I conjured in my head, but never the thing itself. For me to do the exact thing I conjured in my head it will require to pick up the mouse and draw the rest of the owl. I don't know if that's more telling of my imagination being demanding or my standards.

vladms 2 hours ago
True if you use only chatGPT to do something and accept the generated stuff as the final output.

Probably not the case for anime pictures, but in other domains, you can use chatGPT as a first level and then go on the improve it from there. To make a parallel: if you draw with a pencil on a piece of paper, you would still think of yourself a doer even if you did not manufacture your pencil or paper.

Thanemate 1 hour ago
There's still personal skill expression in driving cars and using a pencil for drawing, that makes the difference between drivers and artists visible enough to justify hiring one over another.

So far I can't say the same for leveraging LLM's and, in the off-chance that there is, we have an entire software development industry that doesn't even know how to filter for "it".

3 hours ago
srean 2 hours ago
It's usually not even the display.

When I go on a trek, the end of trek landmark is nowhere nearly as significant as the experience of reaching it.

If I were to be magically transported there without the lives experience it would take almost all of the joy out of it. Some people get a kick out of doing hard things that are interesting but seemingly beyond one's ability. Making it an easy commodity spoils the fun.

As for teleportation, if it were, say, trip to moons of Saturn I can make exceptions.

MagicMoonlight 2 hours ago
Nah. I'm not going to yearn for the days of hitting steel on an anvil when we can have steel produced in a factory.
moregrist 2 hours ago
Have you ever done blacksmithing? It’s tremendously satisfying.

Sure, if you want 300,000 spoons, it’s far better to use a factory process and get essentially identical results. But if you only want a few spoons and accept (or even value) that the spoons will all be a little different, hand-forging them is quite enjoyable.

I’ve written enough assembly and done enough blacksmithing to know that the metaphor isn’t quite apt. But there’s both tremendous effort and satisfaction involved in both.

estebarb 4 hours ago
It has always been possible to do it. LLMs are not a particular enabler for that.

The difference is that now it is worthless: there is no learning, no person caring about the result, nothing aspirational for the public to look towards... we used to enjoy those challenges, used to be proud of solving complex problems... now? Yeah, whatever, execute execute commit push, let another LLM "review" and call it a day.

menzoic 4 hours ago
The difference is not that it’s “worthless”. The difference is that now it’s “practical” to implement given the low effort.

I wouldn’t be sad about defeating lower complexity challenges. There are always higher complexity challenges that arise once we start operating in a world when you can do more. The bar raises.

rdevilla 4 hours ago
The point is the death of the celebration of excellence and technical mastery.

Once insurmountable challenges are now trivial to implement with, as you say, "low effort."

For those who were attracted to computing by the grind and the grand narrative that you, too, with sufficient effort, discipline, and merit, could become a revered craftsman, LLMs trivialize an entire lifetime of practice. I can't think of anything more demoralizing.

ratorx 1 hour ago
If your goals were fame, then yes. But you can still pursue excellence even if there is an alternative “easy” path.

The equivalent is something like hand tool woodworking - it’s still a thing despite the advent of machines, but more of a niche. You can still aim to become excellent, but maybe you won’t be famous.

CoastalCoder 53 minutes ago
> but maybe you won’t be famous.

Or employable. Which sucks if you're over 50.

_factor 1 hour ago
Did hammers obviate the technical mastery of finding a suitable rock? Or did they elevate the definition of “technical mastery”?
ninalanyon 1 hour ago
Would you apply the same reasoning to the building of horse drawn carriages and mass produced motor vehicles? A hand built PDP-11 to a Thinkpad?
locknitpicker 3 hours ago
> The difference is that now it is worthless

Writing whole software projects in assembly has been worthless and pointless for a couple of decades now. Even the projects who can put together a solid case will limit assembly to very specific components executed only in specific bits of a hot path. Perhaps the most performance-sensitive code we have today is high frequency trading and that field is dominated by C++.

Also, virtually all mainstream compiler suites have flags that output assembly,and that feature is largely ignored and unused.

wtetzner 1 hour ago
The point is that these projects had worth because of what the programmer got out of the learning process, not because of the end result.
lofaszvanitt 2 hours ago
Yep, another humane thing going to get killed, because people are naive, gullible and basically idiots handing out their expertise on a platter to faceless corpo entities.

What's next, human human contact abstracted away by brain stimulation?

And the transhumanist arsewipes gonna have a field day.

Never too late to ignite the nukes...

wartywhoa23 1 hour ago
> What's next, human human contact abstracted away by brain stimulation?

Of course! Corona/junta/scarecrowvirus don't transmit over the wire, while ads, taxes and surveillance do alright!

andyjohnson0 40 minutes ago
> Got an idea that you'd need assembly language for - now you can do it instead of..... never doing

But you're not doing it. The ai is doing it.

If the op can write a web server in assembly language then I'm pretty sure they could have done it in a higher-level language. But they did what they did for the journey and the learning along the way. Vibe coding it omits all that, and misses the point of the exercise.

behaviors 3 hours ago
I do believe this is just a next step in languages. We've come this far trying to make code NLP, now we have the closest thing to a translator in our generation. It's an exciting time, just don't pay attention to talking heads.
georgemcbay 4 hours ago
> Got an idea that you'd need assembly language for - now you can do it instead of.....

Nobody actually needs a web server built in assembly language, it serves no practical purpose. And I say that as someone who learned to program 6502 assembly language in 1983 and has sporadically used assembly of various architectures since.

The absurdity of building it would have been the curiosity draw pre-LLMs, but when it existing is just a series of prompts away it really loses all of its meaning.

But yeah... hooray for AI. Can't wait until we learn to harness it to supercharge the most important and valuable thing we do as a human society in modern times: stuff increasingly intrusive ads in front of everyone at all times.

mcintyre1994 4 hours ago
> Can't wait until we learn to harness it to supercharge the most important and valuable thing we do as a human society in modern times: stuff increasingly intrusive ads in front of everyone at all times.

Wasn’t it used for that before anything else? Google invented transformers and had LLMs internally before chatgpt got released. Presumably they were using them for ads, because their public demos were insane things like talking to the moon.

pixelesque 3 hours ago
> Wasn’t it used for that before anything else? Google invented transformers and had LLMs internally before chatgpt got released.

According to friends who worked at Google (no direct knowledge myself, so don't know exactly how true it is), they mostly sat on the tech. Google News had internal prototypes of using them to expand/contract/summarise and/or add details/context to news articles and translate them to different languages, but it was never fully productised.

Then after ChatGPT got popular, sudden panic to start using them in products company-wide.

pjmlp 2 hours ago
Which is why now companies can happily reduce head count.
dinkumthinkum 4 hours ago
> without the limitation of your ability to hand code it.

Isn't that kind of view pathetic and sad, though? Why would anyone pick up and guitar or play a piano if they could just listen to the same song already made by someone else? I struggle to understand this view of people that pretend to not understand why being an expert of some skill is perceived as valuable by some people. This is also belies next problem with this line of thinking which is that it says "we don't need to learn X to do Y because we have AI" but misses the same AI could easily replace the need to have you think to do Y in the first place. I don't know.

vladms 2 hours ago
In my experience people that did not hand code enough imagine that the hard part is coding, and not clearly defining all the possible edge cases and use cases.

So, in my view, more people will (or should) understand now what is hard when building complex things, if they pass the stage of "I have a nice POC that works for this one case".

wkjagt 33 minutes ago
It doesn't diminish the art form though. If anything, I value these kinds of hand written projects even more now that so many people are pulled in by AI doing their projects for them in a fraction of the time and effort. I love doing these kinds of projects, and I love writing assembly, but I must admit that the temptation of just copy pasting generated code is big sometimes, because it's _right there_. In this context, seeing someone handwriting something awesome by hand is even more valuable to me.
designerarvid 3 hours ago
I think that the analogy of recorded music best captures your feeling. Not the exact technological and economic transformation that is happening, but the feeling.

Some 120 years ago recordings music was a living phenomena produced in the moment. Musicians worked at restaurants and coffee shops everywhere, being useful without being super stars.

Music didn’t disappear with recordings, but the works is certainly different.

qingcharles 4 hours ago
The answer is "no time at all." I used Gemini Ultra earlier this year to see how well it would do with some really gnarly assembler. I asked it to write a whole flat-shaded 3D engine in 8086 assembler that would run in CGA on an original XT and it one-shotted it in a couple of minutes.

https://imgur.com/a/Dy5rUku

BuyG1n 1 hour ago
Haven't used LLMs for assembly yet, I did try to use it on some DSLs with few docs, the results were much less impressive than those with popular, higher level languages AI companies scraped a gazillion repos for.
aurareturn 1 hour ago

  I mourn the death of a human artform.
So what art form can a human make with an LLM assisting?
isatty 4 hours ago
Human artform is still alive and well as evidenced by this post.

Yes, an LLM can write it, it’ll probably work. Yet, it’ll remain meaningless slop while this is not.

alex_suzuki 2 hours ago
The problem, at least for me, is that by now I'm so desensitized that I won't even bother looking at something, because it could potentially be the product of a few prompts. The LLM noise is drowning out the human signal, so to speak. Same for articles, blog posts, etc. It only takes a few em-dashes, a few "it's not this, it's that" to lose faith in the text's authenticity, and with that, any interest in its content.
tapland 2 hours ago
[flagged]
locknitpicker 3 hours ago
> Ten years ago, I would have kowtowed to someone elite enough to build something like this.

I'm afraid it's an elite skill in the sense that juggling is also an elite skill. It's impressive for the first few seconds you gaze into it, but once the novelty factor wears off you understand that it's wasted effort that leads to a project that suffers from a massive maintainability problem, is limited in which platforms it can run, and brings no advantage whatsoever. It's an gimmick that has no practice use.

This is the software development equivalent of an amateur guitarist posting shredding videos on YouTube.

fuzzy2 2 hours ago
What an odd take. It is often titled "software craftsmanship". Is the craftsman not allowed to practice? Not everything needs an immediate real-world application. Not everything needs to be enterprise-grade, bulletproof, web-scale or whatever. It needs to work for the creator, and sometimes not even that.

In the same way we appreciate Japanese wood joinery, why not not just appreciate this? Someone might even learn a trick or two reading it.

locknitpicker 2 hours ago
> What an odd take. It is often titled "software craftsmanship".

No, not really. This is exactly the opposite example of software craftsmanship. Software craftsmanship involves things like technical excellence in delivering maintainable software that is adaptable to change.

Picking assembly, of all things, for a web server represents a complete failure in the analysis of both the problem and solution domain.

https://en.wikipedia.org/wiki/Software_craftsmanship

This sort of project is more in line with parlour tricks, juggling, and stunt shows. Trying to frame this sort of project as software craftsman is like discussing the whole Jackass series as cinema next to Hitchcock and Scorcese. It may take skill and practice to be punched in the nuts, but that doesn't make it a craft.

pocksuppet 23 minutes ago
Would a craftsman not become a craftsman by honing his or her skills on seemingly pointless projects?
wartywhoa23 1 hour ago
> Software craftsmanship involves things like technical excellence in delivering maintainable software that is adaptable to change.

To which change, exactly?

altmanaltman 4 hours ago
I get what you mean but I feel this new profound yearning for "hand-crafted" code is getting a bit out of hand. Software engineers have taken shortcuts whenever possible since software was a thing. Do you also mourn that we don't code airplanes by hand anymore (i.e. the death of the "craft of coding").

We need to stop thinking of software as carpenters where the magic is some physical skill and that is the "CRAFT WE MUST PROTECCT".

And at least your comment was grounded in reality; a lot of people I talk to (who are not coders) seem to think a good software engineer writes every line and every word with thoughtful genius and AI just spams code so one is better than the other. And they are convinced its some naunced smart take and they understand software development on a inner level or whatever.

And the base assumption still holds true (pure AI-generated code is garbage) but its mostly because its badly designed and is still a pretty poor architect. And there is a need to pushback against slop but why do we need to elevate typing code as if its some sacred acctivity? Most of the work a good coder does is in their mind with little connection to the phyiscal reality of the world.

Thanemate 5 hours ago
I'm oddly enthusiastic about seeing someone who beings the HACKER in HackerNews. But at the same time, this made me remember the days when display of skill and craftsmanship were rewarded in the industry.

Maybe it's finally time to move on from being a career programmer.

noduerme 5 hours ago
What a dismissive comment. Now that anyone can have an LLM write code for them, the only people who have value to bring to a project are the ones who can improve upon the LLM's output. That is, the ones who have a deep enough understanding of the logic and language. And the only people who will ever be in that position are the ones who take the time and effort, out of sheer curiosity, to learn how things work. Whatever your alternative is to this, there is no future in the alternative.
tkiolp4 1 minute ago
Don’t be naive. Anthropics (et al) mission is to make us unemployable. They need to sell their tools to companies so that they can finally discard 90% of their workforce. It’s a win win for companies and for anthropic (et al). Obviously we are the losers in the middle. And people around here on HN may think they cannot be affected, that they are the elite class of developers… they are gonna get hurt
dwedge 4 hours ago
Artisanal code has a future. Maybe not a high paid one but maybe we go back to roots. if you enjoy programming and were never focused on output or on pipelines, LLM doesn't offer the same ezperience
noduerme 3 hours ago
Sometime around when wordpress came out, or at least 2005 or so, I started positioning myself as a bespoke web designer, then app developer. Whereas anyone could get a site done, I turned myself to doing things that hadn't been done before, for which standard solutions wouldn't fit. I turned away 80% of jobs and raised my rate from $25 to $100, then to $300/hr. To me, pricing and only doing bespoke work was a defensive measure against falling into a career hole I didn't want to end up in. But mostly it was just that I didn't want to repeat myself or waste my time doing something that a client could already buy off the shelf.

Artisanal code, or bespoke code, has always been the best paid and most satisfying work. If we no longer have a new generation of curious people who enjoy solving hard problems, it's only going to become more valuable.

yolo3000 2 hours ago
So what could you do that people paid you 300/hr? And how long where these gigs?
noduerme 2 hours ago
Basically coding, explaining, and owning the whole stack from the DB schema to the CSS. In 2005 that meant a client wanted a website but it needed to be driven with live data from a database, with a custom back-end they would use to update it, something that wordpress wouldn't be able to do easily. Or they wanted a data-driven Java or Flash applet embedded, dynamic resizing, or "mobile-friendly" circa 2008. I had worked for a company in 1999 making websites, split between designers (like me) whose job was to make Photoshop comps with rollover layers and split them up into tables, and the "webmonkeys" who got paid more to take that and mess with the javascript in Dreamweaver. The guys who knew how to tie that into Coldfusion or something made the most. Primitive HTML and PHP and inline javascript and mysql. I just figured out how to do all of it together. Then, web apps, multiplayer games front/back, and starting to get into logistics software. Typical gig from 2005-2010 was 9-12 months, single project stuff, hourly and freelance.

What I realized was that knowing what my software did, being able to explain every part of it and being able to rewrite it from scratch if necessary, was much more valuable than just delivering it. The powers that be who run companies are looking for communication, so they understand what they're getting, someone who can speak the same language as them and materialize it into code that works. LLMs are a decent imitation of that, but they're fatally flawed, because they never understand a whole stack.

dinkumthinkum 4 hours ago
I don't see it as dismissive, maybe you two are talking past each other but seem to be on similar side. I think the parent just articulated a sense of resignation that many people probably share. I think you might be saying that maybe there is still some shred to hold onto, possibly.
shevy-java 4 hours ago
I don't see anything dismissive here. It is a realistic assessment: if the choice is between code generated by AI or code generated by a human, and the AI is better in an objective manner, then why should a company employ a human? I refer here solely to the code result; naturally humans may do things AI can not do yet, but if the question is solely about code quality and AIs are better here, then why would that comment be dismissive rather than realistic?

> And the only people who will ever be in that position are the ones who take the time and effort, out of sheer curiosity, to learn how things work.

People learn something new all the time, AI does not learn anything, it just simulates and hallucinates. But the core question is not addressed with that. What would you do if you have to compete against AI, and AI is better? We already see these with the new generation of humanoid robots from China. Those things make Boston Dynamics robots look like tinker-toys in comparison - already as-is. Give it ten more years and we finally reached AI skynet for real.

noduerme 4 hours ago
What do you mean when you say AI code is better? I am looking at AI code all day and it's just garbage that happens to work for whatever feature was requested... in no way is it better code. Any human who was so careless as an AI to commit such atrocities would be fired.
lofaszvanitt 2 hours ago
success through perseverance and toughness - fucked by AI

success through cleverness and inventiveness - not yet fucked by AI

achievement through stubborn persistence - you can still dig deep holes in the garden

you still could have a character, if you were lucky

human agency? not yet fucked up, but it's gonna be

achievement earned through one's own qualities or effort? - intact somewhat

stbev 5 hours ago
I am attempting to write a software renderer in WebAssembly because, for some reason, I feel the need to go against the direction this vibe coded world is going, and I want to feel challenged again. I don't know if I will ever finish it, it is crazy, and by no means useful. But gosh it feels so good.

Congratulations to the OP for the accomplishment.

polaris64 3 hours ago
I did exactly the same and it was so much fun. It wasn't about bringing anything novel to the table, it was just a fun challenge for myself. I finished and now I'm writing a game using it, although now the challenge has gone I am not making much progress on that. But never mind, I had fun! I wouldn't have had that fun or satisfaction if I had vibe coded it instead.
qingcharles 4 hours ago
As in 3D software renderer? I cut my teeth on those throughout my teens and the start of my professional career, in x86 and C.

I wanted to see how an LLM would do writing one in pure 8088 assembler for CGA and it one-shot a nice demo (I fed it the vectors for the Elite ship in the prompt):

https://imgur.com/a/Dy5rUku

stbev 2 hours ago
Yes, exactly, a 3D software renderer. But the goal is to do (almost) everything from scratch and by hand. No LLMs, no std library, no compilers. Just a few imported math functions (such as sin and cos). Not the same as bare metal programming but close
MagicMoonlight 2 hours ago
Why would you screw yourself like that when it's already a huge project?
moregrist 2 hours ago
Why do people rebuild classic cars or remodel old houses by themselves? Because they enjoy the work itself and the learning process.

You don’t have to. It’s perfectly okay to take your modern car to a mechanic and hire a contractor for your remodeling needs.

But some people like to do it themselves, even when the project is large.

PacificSpecific 5 hours ago
Please post your progress! That sounds cool as hell
stbev 2 hours ago
Thank you! I will keep working on it and post something here
matteohorvath 3 hours ago
It's a beautiful project, well crafted. To reflect to the other comments, projects like this are more like a Minecraft map for me. There are giant and amazing maps, small survival maps, local hosted for my friends and myself, and commercial focused high scale servers. Building a house, or designing a new road in the server became extremely easy with AI, put the value created in the world depends on the original purpose of the server and whether creating more houses and roads actually makes sense. I think it's a super thing that commercial server can build out faster and be bigger with more houses and roads on it, but The love an art project creates in the world is incomparable.
openclawclub 1 hour ago
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tgma 4 hours ago
If you actually start writing big stuff in assembly, esp a macro-assembler, you'd quickly realize it is more verbose, but not fundamentally that different from higher level programming. You basically need to get a hang of how to build abstractions with procedures and macros and you'd be good to go. Reading assembly effectively is often much harder than writing it.
imtomt 4 hours ago
Yeah, that's what I realized during this, too. You need to be much more explicit, but the way any given function works isn't fundamentally different. "strlen" will always iterate through a string searching for a NULL byte whether it's in C, Rust, Assembly, or whatever other language. I think it can feel almost more straightforward than other languages, since you're laying out exactly what the CPU needs to do, in what exact order.
wkjagt 55 minutes ago
> "strlen" will always iterate through a string searching for a NULL byte whether it's in C, Rust, Assembly

Not all languages use NULL terminated strings. I think Rust actually stores the string length alongside a pointer to the start of the string data. You can do the same in C, but you'd have to do it manually using a struct. In assembly you could do the same thing since you get to decide basically everything.

https://www.youtube.com/watch?v=y8PLpDgZc0E

sureglymop 3 hours ago
Agreed. And super cool project. After seeing Matt Godbolts Advent of Compiler Optimisations in December I decided to do AoC in assembly. Was the most fun I had in years even though I didn't finish all days!

And super educational. Since then I've been pondering which problems require dropping down to the assembly level. E.g. implementing a JIT compiler, a coroutine runtime, etc.

scuff3d 2 minutes ago
This is awesome! I'll have to try reading through the code when I have more time.

It would be awesome to read a blog post about the project. Your approach, lessons learned, unexpected stuff, etc.

trollbridge 8 hours ago
Gave me a warm feeling to know that someone would actually still bother to do this by hand. I'm not the only one!
imtomt 8 hours ago
Thank you! I've been obsessed with this idea for a while, finally decided to start on it, then obsessed over it for a couple weeks. I'd love to see some of your projects if you have anything similar, I'm glad I'm not the only one too! I think most programmers would benefit a lot from taking a few weeks or months to try and learn some assembly, and demystify how CPUs and compiled languages work.
behaviors 4 hours ago
Well done. Been working on a similar smaller project for RISC-V. This is excellent
imtomt 4 hours ago
That's so cool! I would love to see it if you're sharing it anywhere.
behaviors 3 hours ago
It's a HTML browser for Pi Pico2, CLI, meant to support my in-house project running on a mesh of Pico2's. I really wanted to use RISC-V and it needed a webhook that serves a page on PIO wake. We are at the browser is written about 60%. The server is now already handled ;P I found this awesome project someone posted on HN. When I complete my project the browser will be released alongside. You can very likely reproduce it with less than a handful of prompts. One thing I really do believe, ideas are going to be the next open-source. LLM's can make ideas into things.
chrisweekly 8 hours ago
That fake O'Reilly book cover is pure gold.
imtomt 8 hours ago
That book is exactly what inspired me to make this in the first place, haha. The subtitle of the book gave me the acronym I named it.
____tom____ 5 hours ago
Fauxreilly!
dddddaviddddd 6 hours ago
Even though it's a meaningless comparison, I'd be interested to see how performance compares (max requests per second?) for this compared to fully-featured web servers.
imtomt 5 hours ago
Honestly haven't benchmarked it, but I would imagine ymawky would be considerably slower than most fully-featured web servers. ymawky uses fork-per-connection, which is fundamentally slower than what production servers like nginx or Apache use. nginx uses event-driven IO (kqueue/epoll), which can handle thousands of concurrent connections without the overhead of forking the process on each request. Apache uses pools of threads which handle multiple connections without needing to be spawned per-request. A head-to-head against any other web server would mostly measure "fork-per-connection vs event loop/thread pools", which assembly has nothing to do with.

In a comparison between a similar fork-per-connection server written in C and this, I would imagine the throughput would be about the same, because the bottleneck in this model is fork() itself rather than the actual code. It probably matters more for binary size and startup time than requests/sec. Would be fun to actually benchmark, though.

arrty88 5 hours ago
Should i ask my Claude to benchmark it against nginx or will you ask yours
marc_g 5 hours ago
This is cursed and wonderful. I especially appreciate status code 418. I hope I run into that in the wild one day, then I'll think of you!
dalleh 5 hours ago
With the bubble of LLMs, these projects are really appreciated. Keep up the good work!

P.S.: I would love a copy of that book please!

dragontamer 4 hours ago
Hmmmm.

One of my first assembly projects was a CGI Script 100% in x86 assembly.

A full web server is certainly more impressive! Though I'd recommend to beginners to look up CGI and mod_cgi in Apache first lol

imtomt 2 hours ago
Woah! I honestly feel more intimidated writing a CGI script in assembly than I was writing a server, lol. CGI support has been on my mind for a couple weeks, but I haven't really dug into it yet. I'd love to see yours if it's hosted anywhere! Could be a great reference when I do.
dragontamer 2 hours ago
Really? It's a bit of a nonsense that I did so long ago so it's weird to hear someone interested in it...

The script has been lost to time. I wrote it 5+ computers ago and I don't even know where input that backup...

The overall gist is that CGI Bin specification sets Environmental variables, STDIN and STDOUT to various values. A minimal pure assembly that writes <h1> Hello World </h1> over stdout is your minimalist CGI Script.

A bit of research into what those STDIN/Environmental variables is needed for more. I knew this may e 20+ years ago but have long forgotten....

With access to the various input parameters offered over CGI, you can easily access form data (buttons and whatever clicked by the user). Use some smart file writing to store sessions and off you go....

-------

Maybe start with a Perl CGI tutorial. Then go backwards to C, and finally raw assembly by hand

mappu 5 hours ago
Syscalls on macOS aren't guaranteed to be stable - Go found out the hard way and in 1.12 they changed to call libSystem.dylib instead.

In general, stable syscall numbers are just a Linux thing. Everyone else uses blessed system libraries

imtomt 5 hours ago
Yeah, I know MacOS syscalls aren't stable. Interesting point about Go, I hadn't heard about that. Unfortunately I'm a masochist though, and want to avoid libSystem.dylib as much as possible. The only reason I link against it at all is because MacOS requires it for executables to run, I never actually call into it. Figured I'd just update the syscall numbers if/when they change.
ybouane 5 hours ago
We are moving to AI and stopped writing code / scratching our heads, and you're here writing a web server in assembly.

Humbling.

dwedge 4 hours ago
Yeah, humbling - I know which path I prefer
thatxliner 8 hours ago
I'm wanting to read this repository as a learning tool, so it'd also be nice to include docs—even AI-generated docs, but obvious I'd prefer docs with your own design notes and decisions—about the architecture of the code.

Really cool project though!

imtomt 8 hours ago
Thanks, I appreciate it a lot! I tried to comment my code pretty heavily (~3000 lines of code, ~1000 lines of comments all together), since this was a learning project for myself in the first place. Hopefully those will be of some use. But separate in-depth documentation is definitely a good idea, I'll work on adding that. In the meantime I'm always down to answer any questions about it!
thatxliner 8 hours ago
My first question would be where should I start reading? It seems like you modularized it into multiple assembly files (how does that even work?)
imtomt 7 hours ago
Honestly, read the main file, ymawky.S first. Then I'd read through get.S maybe, checking parse.S on an as-needed basis for parsing-related functions. delete.S or options.S are pretty short, too, so give those a read too.

Modularizing it into multiple files was easier than I expected it to be, you basically have other functions/labels in other files, and mark them as .global at the top. The Makefile compiles each file into their own .o, which you then link all together. You can "b" or "bl" to any label from any other file, as long as it's global and linked together. Same with data in .bss or .data, mark them as .global and they can be accessed from elsewhere.

8 hours ago
vasco 5 hours ago
If you'd be happy with that then you can generate them yourself!
Ati985 5 hours ago
Your determination to make this happen was remarkable — and you truly accomplished it. Congratulations
cylinder714 7 hours ago
Here's a piece on writing portable ARM64 assembly: https://ariadne.space/2023/04/12/writing-portable-arm-assemb...
imtomt 6 hours ago
Thanks for the link, bookmarking. I should note ymawky's main portability issues are unfortunately at the syscall layer rather than the asm layer. proc_info() and getdirentries64() are pretty Darwin-specific, so making it portable would require reworking that whole area rather than adjusting register/calling conventions.
_the_inflator 8 hours ago
I feel the guy’s suspicion towards any high level language. I exclusively programmed in assembly on C64, Amiga and the recognized that this ain’t sustainable on PC because there are more and more edge cases or different machine configurations.

I had a very hard time simply using and even utilizing C++ or Java.

C and Turbo Pascal especially was easier because the compiled code was very much resembling to hand written code.

As the author described, you can do in 4.000 lines what others can do with way less pain in 100.

So you build macros, come up with your own library and in the end you kind of build a meta language build on top of assembly because some lines are so hard to grasp that you delegate working code into a library for reuse.

It is funny how much we take conventions for numbers for granted. If you happen to know assembly and its intricacies you immediately will learn to work with a sign bits which mark negative numbers. But how do you know? Maybe you use the whole addressable space only for positive numbers.

Small things that make a huge different.

Nice article, I enjoyed your adventures and would do the same.

imtomt 7 hours ago
Thank you! The thing about eventually building your own meta language ends up happening all the time with bigger assembly projects. I do have a fair few quality-of-life macros too, but probably fewer than I should. I did end up needing to implement by hand what would be standard functions, things like atoi, itoa, strlen, memcpy, streqn.

Higher level languages are more convenient for 99% of things, but the directness of Assembly gives me a rush unlike any other. I didn't live through the C64/Amiga, but I was obsessed with old C64/ZX emulators growing up.

qingcharles 4 hours ago
I don't know. Certainly the PC had a lot of options, but it wasn't impossible. My first piece of commercial software was written entirely in x86 assembler and had to navigate things like graphics card options and multiple sound card options. It could be done, it was just a lot more of a PITA.

Once I was doing 3D I quickly started moving everything but the inner loops to Turbo C, because I'm not a total masochist :)

digitaltrees 7 hours ago
I don’t know why, but this project has me irrationally excited!
AppAttestationz 4 hours ago
I suspect that the test suite isn't great. Bun has so many different behaviors compared to other JS engines, sometimes just plain wrong or contradicting the spec. Test suite didnt catch those..
washingupliquid 5 hours ago
Didn't Steve Gibson do this like 25 years ago? AFAIK his "Shields Up" site is written in Win32 assembly.
eptcyka 5 hours ago
Then it is unlike this, as this is written in arm64, not x86, and not for Win32.
rogeliodh 7 hours ago
Awesome. Any resource recommendations to learn ARM assembly?
imtomt 6 hours ago
Honestly, just reading existing assembly to get a feel for how it works, and then violently googling everything that goes wrong. The ARM Architecture Reference Manual (aka "The ARM ARM") ended up being really helpful for looking up what specific instructions do and how they're called. Another really helpful tool is writing something in C/C++, and compiling with "gcc -O1 -S file.c" to see the assembly gcc generated. It helps to mess around a lot with smaller programs in gdb or lldb.
zzz6519003 7 hours ago
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boring-human 7 hours ago
Even after we've all retired (pretty soon for those who can afford it) or transitioned out of software engineering (for those who can't), we'll still get to amuse each other with home-brew projects like this. Warm fuzzy feeling - I'll take it!
imtomt 6 hours ago
Thank you! This is one of the nicest things I've heard in a while.
bananaboy 6 hours ago
This is amazing, great work! I love it!
niftynanometer 3 hours ago
Insane
arrty88 5 hours ago
Love this so much.
shevy-java 4 hours ago
If it is written in assembly, why is it for MacOS only?
DavidPiper 4 hours ago
Assembly for the correct architecture is only one part of getting an executable running on a machine.

- Dynamic libraries (e.g. for calling into the kernel, but also user space dynamic libraries) are OS-specific (.so for Linux, .dylib for macOS, .dll for Windows)

- Executable format is OS-specific (ELF for Linux, Mach-O for macOS, PE for Windows)

- Dynamic loading and linkage of both the above are also therefore OS-specific

gsliepen 1 hour ago
And even if you avoid external libraries, you still need to interact with the kernel to do I/O, and that involves system calls that are also non-portable.
JSR_FDED 6 hours ago
This is a great resource, thank you!

The last time I did anything in assembler was x86 under DOS. Your code makes ARM64 with a modern OS less scary than I thought it would be.

t-3 6 hours ago
Arm is very nice to write assembly for. Having a proper load/store register-centric architecture rather than a stack-centric like x86 makes the mental load of writing code go waaay down, so the attractiveness of HLLs for ease of writing code is greatly diminished on RISC.
userbinator 1 hour ago
Hell no. Far too many registers, not enough instructions, and (especially with ARM64) weird restrictions that arose from trying to pack things into 32-bit instructions as efficiently as possible.

I've been writing x86 Asm for a few decades. RISCs are simpler in all the wrong ways. After all, "just use a (stupid) compiler" was the whole philosophy.

xyst 7 hours ago
Need a straight binary port now
imtomt 6 hours ago
Why stop there? Next, I'm prying open a CPU and poking the transistors with a 9V battery and paperclips to make it execute what I want. Slower, but you get so much control.
nunez 6 hours ago
Where's your SKILLS.md? How did your agents make this?

jk. Metal as fuck. Love it.

imtomt 6 hours ago
Ahh you caught me. I just kept telling ChatGPT dot com "no, make it less efficient" and copied whatever output it gave me. jk, thank you!
jjbigs 7 hours ago
This is fucking nuts
faangguyindia 7 hours ago
I've used Python (django/flask/fast api), Java (springboot), Ruby on Rails for writing web applications and APIs.

Nothing beats Go.

When you use HTMLX (goat) + sqlc (goat) + pgx (another goat) + Chi (yet another goat) and Sqlite (goat).

Most apps will not need anything more than Sqlite, i've several sqlite apps doing a couple of million visits per day.

Compiles to signal binary blazingly fast.

Deploy using systemd service, capture logs with alloy / Loki graphana setup, set up alerts and monitoring and go home.

And you can serve millions of requests on a server with 512MB RAM.

I don't think you'd ever need more speed than this.

Everything else is bloated, slow and doesn't give you enough room for optimization.

Here's the latency of one of my hobby projects (network latency not included): https://i.ibb.co/hJ6FQtyw/d3d6c9d15765.png

Request rate: https://i.ibb.co/Fq80nfJ4/67fcdbdb7491.png

It's running in US and EU (helps avoid atlantic routrip tax), in this one i am doing some 100s of checks, not simple CRUD work. With Go you can optimize a lot without complexity of Rust.

losteric 6 hours ago
Can you share what some of those apps are?
arrty88 5 hours ago
I’ve written all of these languages and more professionally. I agree none match the speed and simplicity of golang. Go is that efficient.
iamgopal 6 hours ago
How are you merging sqlc and pgx with sqlite ?
lelandbatey 6 hours ago
Specifically how can you use pgx with sqlite while pgx is a postgres-specific library? Sqlc works great with Postgres or Sqlite, Sqlc works with pgx when connecting to Postgres, but pgx can't be used with Sqlite AFAIK
sampullman 7 hours ago
Did you reply to the wrong submission?
6 hours ago
tonyedgecombe 6 hours ago
They replied to the title.
plusplusungood 6 hours ago
What's your point?
faangguyindia 6 hours ago
You don't need to use assembly for high performance web app when you can just use Go.
ericbarrett 6 hours ago
You don't, but it's so much cooler when you do! Not everything needs to be a beige utilitarian module optimized for business consumption.

I didn't need to implement an Intel RDRAND streamer in C and assembler, but it was a ton of fun: https://github.com/ehbar/rdrand-stream

OP, I really liked this project. Kudos for publishing it!

imtomt 6 hours ago
Woah, that's really cool! I'm glad you did that even if you didn't need to. I honestly think everyone needs to write more assembly, because it's so much cooler.
idovmamane 1 hour ago
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imtomt 8 hours ago
This post seems to now link to the writeup rather than the repository, sorry! The repo can be found at the top of that page, or directly here: https://github.com/imtomt/ymawky
dang 8 hours ago
Whoops that was my fault. Fixed now. (I emailed you, btw, that we'd changed your title, but I forgot to switch the URL back to the repo. Both links are cool.)

I'm sure I'm not the only one who has fantasized about doing something like this as a self-soothing enterprise. Kudos to you for actually doing it!

imtomt 7 hours ago
Hey, thank you! Means a lot. It's an odd sort of meditation, but is surprisingly the most almost-therapeutic project I've worked on. Something about the constraints of Assembly that really pull you into the minutiae and clears your head, maybe.
vladsiu 4 hours ago
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paolatauru 4 hours ago
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Ami985 5 hours ago
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feiz45607 6 hours ago
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ankur-ag 4 hours ago
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OutOfHere 7 hours ago
An agentic LLM should be pretty good at Arm64 assembly generation, but maintainability of large code could become an issue. Why would it not run on Linux?
imtomt 7 hours ago
I wrote it for MacOS because I don't have a Linux machine right now :( Once I get one up and running again, I'll probably work on porting this.

As for why it wouldn't run on Linux, there are some pretty big differences in the actual assembly. One pretty superficial difference is calling conventions -- MacOS uses the x16 register for syscall numbers, Linux uses x8. Calling the kernel in Mac uses "svc #0x80", in Linux it's "svc #0". That's ~120 lines that need to be replaced, but easy enough to just use sed. Syscall numbers are all different, as are the struct layouts for sigaction(), MacOS has an "sa_tramp" field that Linux doesn't have. Enforcing max processes is done here using the MacOS-specific proc_info() syscall, which can be used to get the number of children any given process has. Linux doesn't have an equivalent, so process tracking would need to be done differently. Finally, Linux has the getdents64() syscall, rather than getdirentries64(), which uses a different struct and is called differently.

I'm sure an LLM could make all those changes, but it's a pretty large codebase, so it would probably make some mistakes or miss things.

tgv 5 hours ago
You could always start in a virtual environment.
shepherdjerred 7 hours ago
The first paragraph of the README says this was hand written so I’m not sure why you’re bringing up LLMs
OutOfHere 3 hours ago
Because it's absurd for most people to write too much Assembly by hand.
maomaoati985 5 hours ago
Your determination to make this happen was remarkable — and you truly accomplished it. Congratulations