This software doesn't need to be massive scaled, hyperperformant, and absolutely bug free. It just needs to do its job well enough, which it does.
I am also a (non-software) engineer and although I can write software (poorly) I have also used these tools to do some things that previously just wouldn't have gotten done.
We still need people to do Serious Software but for millions of little applications like this LLMs are a game changer.
It’s really changed the way I work from opening up the ability to write deterministic code, but I’ve yet to see many instances that we could tolerate a “in-the-loop” LLM yet.
Great concept and execution.
You owe me nothing! I just wanted to let you know!
Does it show any errors?
@media (prefers-reduced-motion: reduce) {
*, *::before, *::after {
animation-duration: 0.01ms !important;
animation-iteration-count: 1 !important;
transition-duration: 0.01ms !important;
}
}
With reduced-motion enabled (which is basically required in Tahoe :eyeroll:), animations complete immediately and there is no chance to click the salt/water.