I was once interested in publishing a SF anthology. Formatting and editing was nbd -- I was going to use Amazon's KDP software package for most of it, which can take a .docx and output an ebook in 5 minutes. I've done it before for non-anthology books I've published, and it couldn't be easier, though I understand why people might avoid Amazon in this day and age.
The real trouble was getting the rights to all of the different stories! Though everybody I was able to get in touch with was great -- in particular, Peter Watts, Alan Dean Foster, David Moles, and Walter Jon Williams -- many authors were totally impossible to reach! I ended up scrapping the idea after a few stories I was intent on collecting in the anthology were unobtainable. (And this after I had already paid an initial sum to many of the authors.) Finding alternates and embarking on more contract negotiations just seemed like too much work.
Anyway, I bought your anthology, will review when I'm done reading, and sincerely respect the hard work that went into it!
The absolute hardest story in the anthology to get rights for was "Stars Don't Dream" by Chi Hui. It's a translation of a story that won an award in China, but Chi Hui doesn't speak English, and her contact info was extremely hard to obtain (I had to get help from the editor of Clarkesworld Magazine). We did the entire contract discussion via a combination of Google Translate and my very weak Mandarin I learned in college.
(I'm a huge Peter Watts fan, btw)
From a macro societal perspective, would this evolve "copyright" into a more balanced (value generating) deal for all of society?
> Japan has a scheme for orphaned games where if you can prove you did due diligence in searching for a rightsholder and couldn't find one, you can go ahead with rereleasing the game and the royalty payments get held in escrow by the government in case the rightsholder comes forward. I wish the US had something similar for cases like these.
Source:
This is contrary to most (all?) other parts of the law where everything is allowed that isn't forbidden.
So it's the right of authors to ignore email requests to discuss a re-publication if they so wish.
The leverage the simple (perhaps messy) scripts and code that these tools gave the author is simply incredible. So satisfying to read and a a really great achievement. Congratulations and thanks for the write up.
edit: just found your article with more info on your process! https://compellingsciencefiction.com/posts/how-i-curate-an-a...
As I wrote in that blog you linked, I tried to interleave the stories so that you get alternating vibes as you go through the book. I know not every story will be for everyone, but I hope you find most of them interesting!
I plan on pursuing as close to the same process as I can next year, I want to put out the most consistently concept-focused Year's Best out there.
Are you comfortable speaking about the financial side? What does an editor get per copy sold, what does an author get? (In the science world, for instance, editors tend to get money often, but authors never get paid for articles or book chapters.)
Hopefully, now that you have experience in the process and all your code ready, you can repeat the exercise with higher efficiency and profitability.
A feature matrix[3] compares various text formats and ecosystems for generating PDF files.
[1]: https://dave.autonoma.ca/blog/2019/05/22/typesetting-markdow...
We learned about ebooks, HTML, and they each write a short story, which was included in an ebook (and a physical book).
Pretty amazing the tools we have access to. Of course, now I would use typst instead of latex for the physical book part.