Obviously something of this magnitude will have blindspots. This tech tree seems to be vastly underselling the impact of advances in metallurgy and precision machining. As well as most of what you might call "basic science".
This leads to e.g. the Gas Turbine just appearing out of nowhere, not depending on any previous technology
Almost all science is tightly bound with advances in material science, often the driving each other in alternating steps like interlocking gears. One engine driving those gears is war, another is population growth and education.
There are obvious exceptions, such as Math, Philosophy (insert all links lead to philosophy here). But even Math is seeing progress in materials science as a component now (computer derived proofs for instance).
Making a really good tech tree is a stupendously hard problem. I once started working on one for a game but gave up once I realized that doing this properly is probably going to take a lifetime or two and there are other things I can do that are more immediately useful.
They tried to define what they mean by technology [1], but they seemingly gave up on it partway through. Had they followed it consistently, they would have excluded certain cultural-practice-based technologies like nixtamalization that made the list.
The inconsistent definition and the pretty large gaps leads to a lot of oddness. Just look at how sparse anything related to textiles is. "Clothing" just gets one "invention" in 168k B.P., even though a t-shirt and an arctic jacket are obviously very different technologies. New world agriculture is similarly strange. Nodes appear from nowhere and lead nowhere, presumably because there are implicit "nature" edges they didn't want to represent as technology.
Feel like if you're doing something like this you should just basically maximalize your definition. The fun here is seeing all the nodes, obviously!
Maybe then you get into arguments about whether the dependencies were "required", but there it's more or less resolvable by relying on what "actually" happened rather than the minimal tree (which is its own exercise)
You will end up writing a technology focused complete history of the world. That tapestry would be absolutely fascinating to be able to navigate and it would also be always out of date.
> Had they followed it consistently, they would have excluded certain cultural-practice-based technologies like nixtamalization that made the list.
This is an interesting example. It's a technology that's very important for staying alive, but not one that you'd expect to contribute to any kind of progress. It's just something you have to do to corn before eating it.
I'm a former archaeologist, so my personal definition of technology is extremely expansive.
You don't actually need to nixtamalize maize. It's totally edible without and most americans today don't eat nixtamalized corn outside masa. It's just a process to make it more nutritious and importantly, nearly nutritionally complete. For ancient societies, nixtamalizing had a role similar to things like vaccination do for us today. It reduced malnutrition and the economic/social/political effects of disease. The difference I'm trying to highlight is that it probably wasn't understood as such and intentionally done for that purpose. Nixtamalization was culturally encoded as just what you did. Had they had a better understanding of nutrition, they probably would have made more intentional efforts to include the missing vitamins nixtamalization doesn't provide. We often see signs of those missing nutrients in precolumbian skeletons.
This extends to a surprisingly wide variety of ancient technology. Most metallurgy probably wasn't understood in the technical sense we think of it today until quite late. We see that with early glass, where people simply didn't understand what they were doing. Ingredients from specific areas would have specific effects, but sometimes didn't for reasons no one at the time understood. Craft communities would standardize on very specific, ritualized processes that simply couldn't be changed because they didn't have a good mechanistic understanding of the variables involved. One of the downstream effects of this is that poaching craftspeople is a viable strategy (they had the specific "recipe") and also that resources like sand from specific areas in syria and egypt were effectively non-fungible for centuries. You had to trade with whoever controlled that area even if you had the craftspeople.
A lot of tradecraft is in the most literal sense tradition, passed from one person to another with no other context than 'it works' and 'this is the way it is done'. The analogies in the software world are probably libraries, design patterns and languages. Each of these embody a lot of knowledge without being - usually - very explicit about the reasons why they are the way they are.
Researching those reasons requires a lot of work and most people just want to get to the result step without necessarily understanding why you put the oil in the pan before the egg. They're hungry.
Craftsmen having secret recipes isn’t quite restricted to the past. According to my drummer friends, nobody knew how to make cymbals as good as Zildjian’s until very, very recently.
Andrew Carnegie wrote that one of the things that gave him an advantage over other steel manufacturers was that he hired a chemist to test ore for iron content.
By implication, this was something that had never been done before.
I don't think you're right about that. They judged ore, as the comment above mentions, by the location it came from. They tried standard techniques to process whatever ore they had, and if those techniques led to a bad result, they considered the ore bad.
Andrew Carnegie discovered that certain "bad" ore was that way because its iron content was much higher than usual. Secure in the knowledge that this ore was actually better than "good" ore, he developed the techniques to use it.
On the other hand, it’s basically impossible to have large organized civilization in Mesoamerica without hominy[1]. So should hominy be upstream of anything Mesoamericans invented?
1: For anyone whose Nahuatl is a bit rusty: the English word for nixtmalized corn is “hominy”.
A lot of those things are incremental improvements that build onto each other, like refining an alloy by a few % many times over to end up with something entirely different.
How would one determine what is sufficiently different to deserve a node?
But 100% agree, incremental improvements are the vast majority of advances.
There is no 'most important' human technology. All of it interlocks, and usually the prerequisite steps all need to be followed before you can progress to the next level. I wonder how long it would take given a paper copy of wikipedia (hopefully printed on acid free paper) to get back to a functional technology society. I'm sure it would go faster than the first time around, but I'm not so sure it would be less than a few hundred years.
My particular interest is in screw cutting lathes, and it appears that the Wikipedia entry[1] (on which this seems to be based) was off by about 25 years (1775 instead of 1800), and thus copied to this work. I've let the folks at Wikipedia know.
Interesting. On that note, Da Vinci's design (which I was fortunate enough to see a replica of at a local museum) was also very clever, being suited not only for screw cutting but also screw origination, as it could make new screws more accurately than the two leadscrews in the machine itself, and swap them out to improve its own accuracy. But I suppose it doesn't extend that date even further back because it wasn't a general purpose lathe, it could only cut screws.
Just some examples: take a string, don't bother to measure it, just any length between 1 and two meters or so would do. Take a pencil (or a piece of charcoal if you really want to go native) and a smooth branch. Stick the branch in the ground, tie the string around it so that it can slide with little friction and put the pencil in a loop of string on the other side. Now use this to create a circle. You started off with very rough elements not specifically sized for any purpose and ended up with a high precision representation of a mathematical concept.
Another: take a bunch of roughly cast metal balls. Put them on a sieve and let it vibrate until the balls have all passed through the holes in the sieve. Behold: metal spheres, so precise that you probably can't really measure the degree to which they are not spherical without resorting to instruments that you're not supposed to have in this scenario. Then sort by weight (which is a proxy for size). Now you can make ball bearings.
I find this video of theirs the most relevant [0] where they go through how to start on a desert island and build a flat reference plate using the three plate method and the build up from there
Have you ever thought about how alien lifeforms would probably invent screw cutting lathes too? The screw feels like such a "human thing", but what else would serve the rotational wedging purpose in this universe's elements and physics?
It would be funny to think of what might actually be a human thing. Like, our arms are quite weird, right? So potentially another intelligent species even on a rocky planet might not invent throwing spears, right? Even our close relatives, the chimpanzees, can’t use them well at all. Even fairly flighty animals seem to barely have the idea that a creature standing, like, tens of feet away from them might be “in range.”
I wonder what the trajectory (no pun intended) of the development of melee spears would be, without throwing spears.
The spear being a wildly popular a successful weapon for almost all of history, any changes to spears would, I guess, make a big difference.
This 2D map is hard to explore since it's so sparse. I have to follow lines to find each thing, since it's 99% empty void. Is there a snap to next item hotkey? Am I just doing it wrong?
Additionally I've always wanted institutions to be part of the timeline of technology. Corporations, Nation-states, Universities, Guilds, International Organizations - the ways people innovatively organize make things possible that otherwise wouldn't be.
The higgs boson experiments, for example wouldn't have been possible without the complex international institutions that orchestrated it. Manhattan project, Moon landing, the internet ... the iphone ...
Somewhat tangential, but can anyone explain or give any insight into how candles were invented? This has always puzzled me. The idea that if you put a piece of string in some wax, and light it on fire, the string will get hot enough to melt wax, and the molten wax will be sucked into it by capillary action, and burn, before the string itself burns, seems very counterintuitive and hard to come up with before a modern understanding of chemistry and physics. And yet, candles have apparently existed since 700 BC. How?
Because the people from 700 BC were just as smart as we are. Observing the world around you is one of the best sources for ideas and there are predecessors to 'real' candles that must have fertilized the ground for the discovery. For instance, a stick dipped in rendered fat could serve as a torch. Not quite a candle but a significant step on the way there.
Pure speculation, but I would guess people first mixed wax and lamp oil in different ways to still get the burning effect of oil, with less of the cost of the oil, then added a wick to help light the oil/wax.
Then eventually that product morphed over time to the point where they realized the oil wasn't actually a necessary component
Good idea, it sounds plausible! But it still leaves open the question of how oil lamps were invented. How did someone figure out that a wick would be helpful?
Rope was around long before the wick. It seems conceivable that rope shavings or pieces or old rope were an easy way to start a fire.
This was then used with oil to make an even better fire starter or means of transferring fire. Eventually someone realises that a rope soaking in oil is easily lit and sustains a flame.
Before wicks, how do you burn oil? It's not easy to just ignite a bucket of lamp oil (putting aside what you might make the bucket out of). Probably you soak other fuel like wood or rags in the oil and burn the result. It's not a huge step from there to accidentally find out that you can make do with one piece of wood or cloth or string for a lot of oil, assuming you have something to put the oil in.
It's interesting that prior to the industrial revolution there are still some periods where it seems like innovations arrived relatively fast, and others where it was comparatively slow. E.g. a lot more entries are in the 500 BCE - 200 BCE period than the 200 - 500 range.
Although the idea of a "Dark Age" is mostly debunked these days, the slow unraveling of the Western Roman Empire led to a real and sustained change in material conditions. Notably, population density and urbanization both decreased, along with the labor specialization that accompanies them. I'd expect most 'inventions' to happen when and where people have the most hands on time to make them! (I can't really speak to Indian and Chinese civilizations, but they have also had integration and disintegration periods)
I wonder if something similar could be added here where I say something like "what's the most important descendant of x" and it would bring me to that tech and give me a little explanation of why
If you like this then you will probably enjoy the book How to Invent Everything: A Survival Guide for the Stranded Time Traveler by cartoonist and computer-scientist Ryan North.
Genuine question: how does it make sense that both bread and alcohol fermentation were invented before the domestication of any grain? Were people making bread (and beer!) with gathered seeds?
Wine is much easier than beer, because ripe fruit will ferment on it's own. Even wild animals get drunk sometimes; it's sometimes said that wine was discovered but beer was invented.
So alcohol without any grain is easy, but I don't know the answer for beer. On the other hand, why would you domesticate grain unless you already knew you could turn it into beer or bread?
Beautiful! I wonder if Jimmy Maher's heard about this; he wanted something like it for The Analog Antiquarian back ages ago before he kicked that off, as a way of reflecting the span of history in the structure of the index/TOC, but we never could figure out really how to get it to go anywhere we liked. It's a surprisingly tricky problem, and this is an impressive realization!
This is cool, but I think the execution is off because there's so much empty space. I think it would work better if the nodes were much smaller and closer together so you can see more of the graph in one screen.
It's funny that there are so many innovations right now the recent part of the chart just has to arbitrarily exclude an insane amount of stuff innovation that's happening.
No HIV vaccine. mRNA vaccine get's a single entry instead of vaccine per disease like prior vaccines. No battery stuff since 1985. Just amazing, fractal improvement is everywhere.
Great phrase - fractal improvement. It's kind of the idea of this book [0]
Even more cool: commercial progress trails tech. It takes a long time for companies to figure out how to turn a new idea or a cheaper input into a new product/industry, and then for related companies to grow into an economic ecosystem.
So one would expect to see some spectacular economics over the next couple of centuries.
Highly recommend the Dr. Stone anime if you're interested in a story with the premise of starting civilization from scratch but armed with the sum total of modern human knowledge about science and engineering.
Also, if you want even further back precedent for this kind of plot device, I highly recommend reading a Connecticut Yankee in King Arthur's court by Mark Twain.
I'd also recommend the Destiny's Crucible series - the basic premise is that a chemist from our world is transported to another planet of humans at a much lower technological level, and some moderately standard isekai hijinks ensue.
I read five of the books, and really enjoyed them; if you like the "competence porn" genre of novels, this is a pretty good one.
See... now, I love that type of show/comic/book/etc. And now that I have a name for it, I want to search for more. But I very much do _not_ want to search for that term. Lol
I watch this with my daughter and we love it. I love shows with "narration", talking about the context/details of things, and Dr Stone really nails that (I know the main character isn't really a narrator.. but it accomplishes the same thing).
I second this. It's the only show I've seen making a semi-realistic attempt at this (ignoring the absurdity of the initial petrification in the first place and Dr. Stone having superhuman knowledge of all human inventions)
Its a great start! Bound to have bias and blindspots. It would be cool to run an agent that could incrementally enrich this knowledge graph. Take some modern day technologies and backtrace the components and their development.